I am a texture painter¶
Note
Hi Marco, you radical machine!
Here is a quick summary of the important things for you...
Where to put your Mari, Mudbox projects or PS files?¶
Please work on your textures in this folderY:/Production/3d/maya/scenes/assets/work/chars/CHARACTERNAME/texturesY:/Production/3d/maya/scenes/assets/work/props/PROPNAME/texturesPlease version up like this:ulfbert_textures_a_0001_mh.mraulfbert_textures_a_0002_mh.mraulfbert_textures_b_0003_mh.mra...chimney_textures_e_0005_mh.mudchimney_textures_f_0006_mh.mud
Where to put the textures for the shading artist to use?¶
Please put the textures you want Manuel (or me) to use in
Y:/Production/3d/maya/scenes/assets/textures/CHARACTERNAME
Please name them without version (this is called publishing in fancy TD speech):
bump.1001.tga
bump.1002.tga
...
color.1001.tga
color.1002.tga
...
etc.
It is just important, that you overwrite your older files and dont version here, so that the
textures that are used in the shaders update themselves.