reconstruct_light

Internal module that reconstructs nuke light from metadata in exrs according to our pipeline standards.

Important

This module is internal. Access its functionality from helga.nuke.reconstruction.sceneReconstructVRay.sceneReconstruct


helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.create_backdrop(nodesList, hexColor)[source]

Create backdrop for nodesList with hexColor

helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.deselect_all()[source]

Deselect All

helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.nodetypeMatches(node, nodetype)[source]

Check if the nodetype matches

helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.reconstruct_VRayLightDomeShape(light_detail_dict)[source]
helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.reconstruct_VRaySunShape(light_detail_dict)[source]
helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.reconstruct_light(node=None, verbose=True)[source]

Reconstruct light from exr metada in read node

helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.reconstruct_light_by_type(light_detail_dict)[source]

Reconstruct light by type

helga.nuke.reconstruction.sceneReconstructVRay.lib.reconstruct_light.rgb_to_hex_string(colorList=[0, 0, 0])[source]

Convert RGB List to hex color